I've been back at sculpting again lately. I've had a break the last 2 years and it's been great, but it was time to get back into things other than programming.
I've been focusing mainly on programming and the web for the past year, but there's some new sculpture techniques I've been toying with.
One of those techniques involves sculpting an object on the computer (which I do all the time using 3ds max) and then using software to unfold that object from a 3d form, to a set of flat 2d printable pieces. This mesh can then be rebuilt as a full 3d form in the real world.
If that doesn't make sense check out the low quality blackberry pics I have of a halo helmet (which a lot of people seem to be making these days) I did as a test.
yes it's only paper, but then the final stage is to brush or spray on resin to harden it and then fiberglass it.
this is SO much more efficient than sculpting in clay, then doing a mold, then fiberglass. this gets the basic full form out right away and skips the middle man. Clay could still easily be applied to the surface though.
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// Finland 2003
"That was when I realized. I asked myself could some of what these people be talking about actually be dangerous? And the best thing I can do is stay close to them, track what they are interested in and either hack it or try to confuse the spaces in which they operate". - Rob Van Kranenburg